Rise of the Runelords: Spires of Xin-Shalast is a full-color, tabletop RPG designed for use with the Pathfinder® RPG system, and takes you deep into the world of Pathfinders®.
At its core, Spires of Xin-Shalast is a big fantasy map adventure game, perfectly suited for use with the Pathfinder rules. Spires of Xin-Shalast easily integrates with regular Pathfinder® adventures and adventures from a number of popular D&D Adventure Path™ titles.
The Spires of Xin-Shalast world map is rich in detail and story, and offers incredible scope for adventure. It’s a large, open world of fantasy that’s easy to manage, and that can support the detailed Dungeons and Dragons-style adventures suggested by the Pathfinder® rules.
Whether you’re playing Spires of Xin-Shalast to its core fantasy elements, to the Pathfinder® RPG mechanics, or for a complete Pathfinder® fantasy experience, it’s a robust, exciting fantasy world where you’re free to indulge your desires and fantasies.
Spires of Xin-Shalast Features:
The Spires of Xin-Shalast has never been more alive! In this sixth installment of the popular Pathfinder® Adventures, your Pathfinders® will immerse themselves in a breathtaking fantasy world of danger and intrigue as they head into Mhar Massif with the aid of four extraordinary allies…
• Daggerfall Gazetteer: The Spires of Xin-Shalast are set within the world of Daggerfall, the long-lost home of the infamous Mallrus, a dangerous and ancient deity that has long been dormant following the assassination of its previous avatar. The Spy’s Handbook describes Mallrus’ ancient era of oppression and shows you his evil legacy, including some of the most iconic locations you’ll find within the Spires of Xin-Shalast. You’ll also get to explore the lost, dangerous cities of Khyre and Edlus, as well as some of the most wondrous of the Spires’ locations, including the Archon Spire.
• Monstrous Features: A variety of monsters are scattered across the maps of Mhar Massif and the Spires of Xin-Shalast. The most renowned of these are the monsters of the Krath and the troll tribes, the latter of whom may just be the monsters of your nightmares.
• Avenues: Sp
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WHAT’S NEW IN 0.4.5?
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Game created by Chilly Willy and produced by Frost Orb, in 2012, Steam Greenlight in 2012 and iOS in 2013.
Dead Bits is a game about luck and death. An average working-class man named Oskar wakes up one morning. By the side of his bed is a small metal box, a copy of the newspaper and a note. This note states that if Oskar can find the box after 10 minutes, he will die tomorrow at the age of 33. The note also requests that Oskar send a copy of himself to the same box immediately upon his death, otherwise a copy of his soul will be lost.
As he searches for this metal box, the clock continues to tick down and Oskar soon becomes obsessed by the game that the note is playing. He begins to think that the note is a joke, but upon his wife’s murder and his own near death at the hands of a gang of thugs, he begins to realize that the note is very, very serious.
Dead bits will give you a unique chance to experience a world that has been completely abstracted by the living. A living world that exists outside your senses, the only way to find out what is really going on is to find that metal box. And thus begins the journey of the entire human race.
Manage your surroundings, avoid the dangers and try your luck…
In Dead Bits, you play as Oskar, a regular working-class guy. You wake up one morning to a note next to your bed – “If you find this box in 10 minutes, you will die in 10 years. You can only open it if you’re dead. Copy yourself to it as soon as you die.” Oskar, being an average Joe who lives in a stupid world, starts to believe the note and makes some weird assumptions about life. You wake up the next day, and Oskar must fulfil his promise to the note and send a copy of himself to the box.
Some things are certain though: the note is definitely a work of art, and the chance of you getting to the box after 10 minutes is very small. Do you want to win or lose?
GAME FEATURES:
– Lots of humor and fun.
– An adventurous and not too hard game.
– Game start from the beginning with a bit of luck.
– More than 4 hours of game time.
– No internet connection required.
– Be generous when giving feedback! We still have a lot
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Magic in the World Seed ClassicWorld Seed Classic is a free turn based tactics game about going back to nature. It is a tactical roguelike featuring a hexagonal world map and a procedurally generated world map. It features many expansions including: a heavy weapon system for devastating combat, spells and spells that enhance your natural attacks, powerful magical abilities, a 3-tiered crafting system, items and equipment for your character and an expandable amount of unique creature types.
The game comes with a large, 50,000 plus word encyclopedia called the “Knowledge Base” where everything that is mentioned in the game’s lore is present. The encyclopedia has been built so you can search it at any time and learn everything that is important to the world you are in. Besides all of the lore you also get a bunch of other stuff such as walkthroughs, tips, design notes, a very detailed readme and a very fun playable test.
So what are you waiting for? Drop in the deep and explore the whole world of World Seed Classic today!Features:High quality hexagonal world map which can be re-shaped after every game “Random World Generator” (you can change the stats from the included worlds)Hundreds of different spells (Nature – Attack – Curative – Sorcery – Resistance)A 3-tiered crafting system. Build crafting structures and place crafted items anywhere on the mapRules & Dungeons from various roguelikes to challenge you (you can play through all of these rules & dungeons as a sandbox)Form a party with up to 4 characters “Play Together”Rules for (breathing!) combat and survival systemsWorld Seed Classic is heavily inspired by board games. Grab a few friends, sit back and relax!The core gameplay lets you move around on a world-board, clearing out tile after tile. Either for crafting materials, epic battles with creatures or just to simply explore the world. Every hour the world of World Seed Classic re-shapes with new content.In World Seed Classic you will:fight other playerscraft & upgrade your gearcomplete quests for various rewardsrun dungeons with other playerscollect trophieslevel up by increasing your tierfind and collect seeds to open up new worldsIf you like MMOs, RPGs, roguelikes or simply character progression World Seed is probably for you!A dream come trueWorld Seed Classic is my first game ever made. My vision is to provide a vast world with loot and challenges for you to overcome.As the sole developer of the game I’ve been working on
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Mon, 26 Aug 2017 15:38
Shunned Valley of the Three Tombs (5e, 5+ Innate) A violent and disease-ridden valley.
Description Shunned Valley of the Three Tombs is a 160 mile long valley of twisted rock and volcanic debris, as wide as 10 miles and reaching 70 miles from top to bottom. The narrowest part of the valley is less than 1,000 feet wide. Hundreds of ruins lie around the valley, each typical of a small castle for Drow or Githyanki. Many of these ruins have collapsed on top of each other, obscuring much of the valley. Only places like Thongalur and Blarth’s Tomb remain clear of wreckage. Drow rule from Thongalur and Githyanki rule from Blarth’s Tomb, along with a few scattered Hul’cythri just under the surface.
Fast facts The valley was naturally formed by a rift in the earth, years ago. Some of the less industrialized ruins in the valley date to before the end of the Spellplague. Blarth’s Tomb (the only human stronghold) has been protected by giant spikes since the beginning of the Fifth Age. Thongalur, the House of Drow, holds sway here. Untamed Plains are home to a few large carnivores, mainly direwolves, but no humans. Endgame is only one year away; morale is falling among the human settlements. The adventuring company finds a few coins in a cave shelter in the deepest recesses of the valley. The coins are marked VON or VAFO, but the room has been abandoned for some time.
Githyanki Ruins Potsehl—the only outright human ruin in the valley. No usable materials of any kind. Potsehl is used by the Houses of Retrorsnath and Nemoral. Elo’elfel—a utilitarian ruin of mixed architecture. A small library, used mostly by the Druidi Cult of Nethys. Ilfkac—a Drow stronghold. A ruined fort on top of a hill in a forested valley. Abandoned for years, but recently rebuilt with a protective rune. Docna/Docna’z—a Drow castle/city. Ruins are missing around the hill. Telthrot—the largest Githyanki ruin in the valley. A proud city, with many large palaces, a fortress, and a swamp to the
Free Download Overseas Crack + (Final 2022)
A daring story of a young girl with true nobility spirit. Cassandra Dawnstrider was born to a noble family in a small, but wealthy village in Western Europe. When her father, Baron, was unjustly accused of fraud and treason, and his lands were declared forfeit to the crown, the young girl had to flee to America. Her adventures, and her struggles, are now coming to an end. The Baroness is a 3rd degree Western Diasporic Paladin, and is determined to bring justice to her home, and vanquish the sinister Slippity Jim who plans to take over her lands.
With over 40 items and abilities, such as shapeshifting, enlightenment, psychic skills, dragon summoning, poltergeist summoning and more, there are many ways to overcome.
Read the transcript here:
About the author:
About the game:
Don’t forget to give it a 5-star rating when you buy, so I know I’ve done my job as the Creator!
In the west of England, the Postmodernist Pastiche community thought they’d found the Cure for melancholy in a book entitled, “End of the World 101”. However, to their surprise, there was only a single copy in existence. This year, each member of Pastiche is going to work at curing their own sorrows, by completing a collection of works by the author, Cassandra Dawnstrider. With the help of the plot, each member will attempt to complete the volume before the year’s end and find some time to rest.
◆ About the Author
I can feel the wind in the summer breeze, and I can hear the raucous song of the nightingale. I can see the deep forest, yet the vivid colors are becoming dull with time. I can feel my pulse racing, and smell the sweet scent of a woman’s perfume. You won’t find me here in this strange place, which I once called home. I’m far from these crumbling old walls and the stench of human corruption. I may not live in this world any longer, but I still live here. This world, that I once knew.
But I remember everything that has happened, and now all that
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