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Is it possible to get back into a vertical centre-of-mass when executing a 360-degree turn?

Here’s my issue.
I’m in a shape with three vertical axis: the ground beneath me, the earth directly beneath me, and a vertical axis along my spine (mountain-sized mountains for safety). I have a ball with a fixed pivot point on my back, while the ground is also fixed.
I want to get in a position where I’m perpendicular to the earth, with my spine located on top of the earth’s axis.
While I expect to be able to hit that position, from a perfectly vertical posture I notice I’m the furthest from vertical as I can be. See the image below:

Is there some math I can do to prove this mathematically, or some configuration I’m holding where I’m further from vertical than expected?
Is there some way to simulate this in a video game, or even
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